Daftar Dokumen - Tesis
Desain E-Modul Star Jawara Dengan Pendekatan Etnomatematika Untuk Meningkatkan Kemampuan Numerasi Dan Penalaran Matematis Murid Sekolah Dasar
Design of the Star Jawara E-Module Using an Ethnomathematics Approach to Improve Elementary School Students' Numeracy and Mathematical Reasoning Skills
Penulis : NIA DIYAWATI UTAMI - 25010855082 - Fak. Ilmu Pendidikan

GENDER, JENIS OLAHRAGA, DAN CITRA TUBUH: ANALISIS RELASIONAL DALAM KONTEKS PENDIDIKAN JASMANI
GENDER, TYPES OF SPORTS, AND BODY IMAGE: RELATIONAL ANALYSIS IN THE CONTEXT OF PHYSICAL EDUCATION
Penulis : ARSANI - 18070805013 - Fak. Pascasarjana

PENDIDIKAN ALTERNATIF DI SHANKARA STUDIO SURAKARTA: PEMBENTUKAN PROFESIONALISME PENDESAIN GRAFIS DALAM PERSPEKTIF SOCIAL LEARNING THEORY ALBERT BANDURA
Alternative Education at Shankara Studio Surakarta: The Formation of Professionalism in Graphic Design from the Perspective of Albert Bandura's Social Learning Theory
Penulis : RIZQI FAJAR KUSUMA - 23020865004 - Fak. Bahasa dan Seni

Facilitating Student Engagement in ESP Classroom through Teachers' Scaffolding Talk
Facilitating Student Engagement in ESP Classroom through Teachers' Scaffolding Talk
Penulis : AFENDI - 18070835042 - Fak. Pascasarjana

Pengaruh Penerapan Latihan Relaksasi Terhadap Kecemasan Dan Kepercayaan Diri Siswa Ekstrakurikuler Olahraga SMAN 1 Glenmore Banyuwangi
Effect of Application of Exercise Relaxation Against Anxiety and Student Confidence in Extracurricular Sports at SMAN 1 Glenmore Banyuwangi
Penulis : VABIOLA LARASSATI - 16070805087 - Fak. Pascasarjana

PENGARUH EKSPEKTASI KARIER, EFIKASI DIRI DAN LINGKUNGAN SOSIAL TERHADAP MINAT SISWA MELANJUTKAN STUDI KE PERGURUAN TINGGI DENGAN PENDAPATAN ORANG TUA SEBAGAI VARIABEL MODERASI PADA SISWA KELAS XII SMA NEGERI DI BOJONEGORO 
PENGARUH EKSPEKTASI KARIER, EFIKASI DIRI DAN LINGKUNGAN SOSIAL TERHADAP MINAT SISWA MELANJUTKAN STUDI KE PERGURUAN TINGGI DENGAN PENDAPATAN ORANG TUA SEBAGAI VARIABEL MODERASI PADA SISWA KELAS XII SMA NEGERI DI BOJONEGORO 
Penulis : EKO BUDI UTOMO - 23080925008 - Fak. Ekonomika dan Bisnis

Pengembangan Buku Panduan Strategi Memilih Jurusan Di Perguruan Tinggi Bagi Siswa SMA Di Sidoarjo
Strategy Guide Book Development for Choosing Departments in Higher Education for High School Students in Sidoarjo
Penulis : LAILUZ RIZKY MUNTADLIROH - 17071325024 - Fak. Pascasarjana

PENGEMBANGAN VIDEO PEMBELAJARAN TARI KREASI “SURAMADU” DALAM MENINGKATKAN  KETERAMPILAN PESERTA DIDIK SMP KELAS IX
DANCE VIDEO DEVELOPMENT OF "SURAMADU" CREATIVE DANCE LEARNING IN IMPROVING THE SKILLS OF CLASS IX SMP STUDENT
Penulis : KEZIAVTIAN WISNU ISTIGHFARIA - 19070865023 - Fak. Bahasa dan Seni

ANALISIS FINANCIAL ATTITUDE, FINANCIAL KNOWLEDGE, DAN INCOME TERHADAP FINANCIAL SATISFACTION MELALUI FINANCIAL BEHAVIOUR SEBAGAI VARIABEL MEDIASI DI ERA PANDEMI COVID-19
ANALYSIS OF FINANCIAL ATTITUDE, FINANCIAL KNOWLEDGE, AND INCOME ON FINANCIAL SATISFACTION THROUGH FINANCIAL BEHAVIOR AS MEDIATION VARIABLES IN THE COVID-19 PANDEMIC ERA
Penulis : M. BAGUS NASRULLOH - 18071295005 - Fak. Pascasarjana

PENGEMBANGAN MODEL PERMAINAN BERBASIS SIRKUIT DALAM BENTUK GERAK DASAR LOKOMOTOR DAN MANIPULATIF TERHADAP MOTIVASI BELAJAR BELAJAR
ABSTRACT Nur Kholis, "Development of a Circuit-Based Game Model in the Form of Basic Locomotor and Manipulative Movements on Learning Motivation." Master's Thesis in Physical Education, Surabaya City, Faculty of Sport and Health Sciences, 2026. This research is motivated by the low mastery of basic locomotor and manipulative movement skills and low learning motivation among students in Physical Education (PJOK) lessons, which tend to be monotonous and teacher-centered. This study aims to develop a circuit-based game-based learning model and test its effectiveness in improving basic movement skills and learning motivation in elementary school students. The method used is Research and Development (R&D) with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The trial design used a pre-experiment with a one-group pretest-posttest. The study was conducted at SDN Mliriprowo with fourth-grade students as subjects. Data collection techniques included observation, motivation questionnaires, and movement skills tests. The research instruments were observation sheets, questionnaires, and motor skills tests. Data analysis techniques used descriptive analysis and a pretest and posttest improvement test. The results of the study indicate that the developed circuit game model is feasible and effective in improving students' basic locomotor and manipulative movement skills, as well as their learning motivation. Improvements were evident in the differences in scores before and after the treatment. It was concluded that circuit game-based learning can be an effective, active, and enjoyable alternative model for Physical Education (PJOK). It is recommended that PJOK teachers implement this model sustainably and adapt it to student characteristics.  Keywords: circuit game, basic movement, locomotor, manipulative, learning motivation.
Penulis : NUR KHOLIS - 25060805018 - Fak. Ilmu Keolahragaan dan Kesehatan