Jenis Dokumen
Fakultas
Daftar Dokumen Terpopuler
Pengaruh
Jumlah Wisatawan Mancanegara, Jumlah Hotel dan Akomodasi, Jumlah Objek Wisata dan Pendapatan Asli Daerah (PAD) Terhadap Produk Domestik Regional Bruto (PDRB)
Provinsi di Pulau Jawa Tahun 2020-2024
The
Influence of The Number of International Tourist, Number of Hotels and
Accommodations, Number of Tourist Attractions and Regional Original Revenue
(PAD) on the Gross Regional Domestic Product (GDRP) Provinces in Java 2020-2024
Penulis : AURA CINTA MAHARANI - 22081324055 - Fak. Ekonomika dan Bisnis
EKSPLORASI METODE SHOW AND TELL DALAM PEMBELAJARAN LITERASI DAN KETERAMPILAN PUBLIC SPEAKING PADA PROGRAM KESETARAAN PAKET C DI PKBM MELATI INDONESIA
An Exploration of the Show and Tell Method in Literacy and Public Speaking Skills Learning in the Package C Equivalency Program at the Melati Indonesia Community Learning Center
Penulis : JAINUL RAHMAT ARIPIN - 24010985009 - Fak. Ilmu Pendidikan
DAMPAK KEBIJAKAN PUPUK SUBSIDI TERHADAP
KESEJAHTERAAN PETANI DI DESA BALONGJERUK KECAMATAN KUNJANG KABUPATEN KEDIRI
THE IMPACT OF THE SUBSIDIZED FERTILIZER POLICY ON THE WELFARE OF FARMERS
IN BALONGJERUK VILLAGE, KUNJANG DISTRICT, KEDIRI REGENCY
Penulis : NANDA KUSUMA ANGGRAENI - 21040274076 - Fak. Ilmu Sosial dan Ilmu Politik
PENGEMBANGAN MODEL
PERMAINAN BERBASIS SIRKUIT DALAM BENTUK GERAK DASAR LOKOMOTOR DAN MANIPULATIF
TERHADAP MOTIVASI BELAJAR BELAJAR
ABSTRACT Nur Kholis, "Development of a Circuit-Based Game
Model in the Form of Basic Locomotor and Manipulative Movements on Learning
Motivation." Master's Thesis in Physical Education, Surabaya City, Faculty
of Sport and Health Sciences, 2026. This research is motivated by the low mastery of basic
locomotor and manipulative movement skills and low learning motivation among
students in Physical Education (PJOK) lessons, which tend to be monotonous and
teacher-centered. This study aims to develop a circuit-based game-based
learning model and test its effectiveness in improving basic movement skills
and learning motivation in elementary school students. The method used is
Research and Development (R&D) with the ADDIE model, which includes the
stages of analysis, design, development, implementation, and evaluation. The
trial design used a pre-experiment with a one-group pretest-posttest. The study
was conducted at SDN Mliriprowo with fourth-grade students as subjects. Data
collection techniques included observation, motivation questionnaires, and
movement skills tests. The research instruments were observation sheets,
questionnaires, and motor skills tests. Data analysis techniques used
descriptive analysis and a pretest and posttest improvement test. The results
of the study indicate that the developed circuit game model is feasible and
effective in improving students' basic locomotor and manipulative movement
skills, as well as their learning motivation. Improvements were evident in the
differences in scores before and after the treatment. It was concluded that
circuit game-based learning can be an effective, active, and enjoyable
alternative model for Physical Education (PJOK). It is recommended that PJOK
teachers implement this model sustainably and adapt it to student
characteristics.
Keywords: circuit game, basic movement, locomotor,
manipulative, learning motivation.
Penulis : NUR KHOLIS - 25060805018 - Fak. Ilmu Keolahragaan dan Kesehatan
KONSELING
KELOMPOK BERBASIS LOGOTERAPI SEBAGAI ALTERNATIF SOLUSI PEMBENTUKAN
KESEJAHTERAAN PSIKOLOGIS
LOGOTHERAPY-BASED
GROUP COUNSELING AS AN ALTERNATIVE SOLUTION TO PROMOTE PSYCHOLOGICAL WELL-BEING
Penulis : FARAH NIKMATUS SANIA - 22010014087 - Fak. Ilmu Pendidikan
Dinamika Utang Pemerintah Terhadap Pertumbuhan Ekonomi Indonesia di Era Ketidakpastian Global
The Dynamics of Public Debt and Indonesia’s Economic Growth in an Era of Global Uncertainty
Penulis : SAFA KHARISMA - 22081324057 - Fak. Ekonomika dan Bisnis
Penentuan
Harga Numerik Opsi Eropa dengan Dividen Diskrit: Studi Kasus Empiris
Numerical Pricing of Discrete-Dividend European
Options: An Empirical Case Study
Penulis : MUHAMMAD GIBRAN ELGIFFARY - 22030214071 - Fak. Matematika dan Ilmu Pengetahuan Alam
MENINGKATKAN
KEMAMPUAN BERPIKIR KRITIS ANAK USIA 5 – 6 TAHUN MELALUI PERMAINAN TELAM DI TK
LABSCHOOL UNESA 1 SURABAYA
IMPROVING
THE CRITICAL THINKING ABILITY OF CHILDREN AGED 5 – 6 YEARS THROUGH TELAM GAMES
AT KINDERGARTEN LABSCHOOL UNESA 1 SURABAYA
Penulis : NADIRA - 23010684359 - Fak. Ilmu Pendidikan
Evaluasi Program Ekstrakurikuler Olahraga di SMP
Negeri 1 Tanggulangin Sidoarjo.
Evaluation of Sports Extracurricular Programs at
SMP Negeri 1 Tanggulangin Sidoarjo.
Penulis : HETTY DWI PURWANINGSIH - 25060805024 - Fak. Ilmu Keolahragaan dan Kesehatan
Pengaruh Financial Literacy, Delayed Gratification, Peer Influence, dan Lifestyle Terhadap Spending Behavior Mahasiswa Penerima Need-Based Scholarship di Indonesia
The Effect of Financial Literacy, Delayed Gratification, Peer Influence, and Lifestyle on the Spending Behavior of Students Receiving Need-Based Scholarships in Indonesia
Penulis : WIDI SETIAWAN - 22080574177 - Fak. Ekonomika dan Bisnis