PENGEMBANGAN GAME EDUKASI WORDWALL DALAM PEMBELAJARAN IPS MATERI PENINGGALAN SEJARAH KELAS IV SEKOLAH DASAR
DEVELOPMENT OF WORDWALL EDUCATIONAL GAMES IN IPS LEARNING HISTORICAL LEGACY IN CLASS IV ELEMENTARY SCHOOL
Penelitian ini mengembangkan media pembelajaran game edukasi wordwall materi peninggalan sejarah kelas IV dengan tujuan : 1) Mendeskripsikan prosedur pengembangan media pembelajaran game edukasi wordwall dalam pembelajaran sejarah materi peninggalan sejarah di sekolah dasar kelas IV, 2) Mendeskripsikan kelayakan game edukasi wordwall dalam pembelajaran sejarah materi peninggalan sejarah di sekolah dasar kelas IV, 3) Mendeskripsikan keefektifan game edukasi wordwall dalam pembelajaran sejarah materi peninggalan sejarah di sekolah dasar kelas IV. Penelitian menggunakan model pengembangan ADDIE dengan menggunakan lima tahapan pengembangan, yaitu : analysis, desain, pengembangan, implementasi, dan evaluasi. Hasil uji validasi media mendapatkan persentase sebesar 89,3% dan hasil uji validasi materi mendapatakan hasil persentase sebesar 88%. Uji coba media dilakukan pada peserta didik kelas IV melalui hasil kuisioner dengan mendapatkan persentase sebesar 83,5%. Berdasarkan hasil uji validasi dan uji coba, dapat disimpulkan bahwa media pembelajaran game edukasi wordwall layak dan efektif digunakan oleh siswa dalam pembelajaran materi peninggalan sejarah di sekolah dasar.
Kata Kunci : Media pembelajaran, Game edukasi, Peninggalan sejarah.
This study develops learning media wordwall educational games for grade IV historical heritage materials with the objectives of: 1) Describing the procedure for developing wordwall educational game learning media in learning history of historical heritage materials in grade IV elementary schools, 2) Describing the feasibility of wordwall educational games in learning history of heritage materials. history in fourth grade elementary schools, 3) Describe the effectiveness of wordwall educational games in learning the history of historical heritage materials in fourth grade elementary schools. The research uses the ADDIE development model using five stages of development, namely: analyze, design, development, implementation, and evaluation. The results of the media validation test get a percentage of 89.3% and the result of the material validation test get a percentage result of 88%. Media trials were conducted on fourth grade students through the results of questionnaires by obtaining a percentage of 83.5%. based on the result of validation test and trials, it can be concluded that the wordwall educational game learning media is feasible and effective for students to use in learning historical heritage materials in elementary schools.
Keywords: learning media, educational games, historical heritage.