PERANCANGAN BRANDING INFERNO FLAG FOOTBALL DI SURABAYA
THE DESIGN OF THE FLAG FOOTBALL INFERNO BRANDING ON SURABAYA
PERANCANGAN BRANDING
INFERNO FLAG FOOTBALL DI SURABAYA
Nama : Alfandion Herwanda
NIM : 17020163013
Program Studi : D3
Jurusan : Desain Grafis
Fakultas : Bahasa dan Seni
Nama Lembaga : Universitas Negeri Surabaya
Pembimbing 1 : Muh Ariffudin Islam, S.Sn., M.Sn
Dunia olahraga saat ini banyak digemari oleh seluruh masyarakat khususnya di kalangan anak muda, maka Inferno Flag Football sebagai tim olahraga flag football tentu saja sangat membutuhkan adanya identitas dalam timnya. Permasalahan yang dikaji adalah merancang sebuah identitas tim yang menarik dan juga.
Dengan melakukan observasi secara langsung dan melakukan wawancara serta dokumentasi terhadap anggota tim Inferno beserta perancangan analisis SWOT (Strength, Weakness, Opportunity, Threat) agar dalam mengidentifikasi data branding Inferno Flag Football bisa menghasilkan karya desain item-item sebuah identitas tim seperti logo Inferno, GSM (Graphic Standard Manual), merchandise yang berkaitan dengan Inferno dan lain-lain.
Di dalam tugas akhir ini, dijabarkan dalam lima bab sehingga diharapkan hasil karya tugas akhir ini bisa menjadikan Inferno Flag Football dapat berkembang dan juga dikenal oleh seluruh masyarakat khususnya anak muda.
Kata Kunci : Perancangan, branding, flag football, olahraga
ABSTRACT
THE DESIGN OF THE
FLAG FOOTBALL INFERNO BRANDING ON SURABAYA
Name : Alfandion Herwanda
Student ID : 17020163013
Study program : D3
Subject : Graphic Design
Faculty : Bahasa dan Seni
Name of Institution : Surabaya State University
Counselor 1 : Muh Ariffudin Islam, S.Sn., M.Sn
The world of sports is currently favored by the whole community especially among young people, so Inferno Flag Football as a flag football sports team certainly needs an identity in its team. The problem studied is designing an interesting and also team identity.
By conducting direct observation and interviewing and documenting Inferno team members and the design of the SWOT analysis (Strength, Weakness, Opportunity, Threat) in order to identify Inferno Flag Football branding data can produce design items for a team identity such as the Inferno logo, GSM (Graphic Standard Manual), merchandise related to Inferno and others.
In this final project, it is spelled out in five chapters so that it is hoped that the work of this final project can make Inferno Flag Football develop and is well known to the entire community, especially young people.
Keywords: Design, branding, flag football, sports