Kreasi Patung Polymer clay Karakter Among Us Untuk Anak Sanggar Seni Devina Desa Damarsih Buduran Sidoarjo
Creation Polymer clay Sculpture by Character Among Us for Devina's Studio Students in Damarsih Village Buduran Sidoarjo
Dari hasil observasi dan wawancara kepada pengurus dan anak sanggar Devina diperoleh informasi bahwa anak sanggar Devina belum pernah berkarya tiga dimensi, belum pernah menggunakan polymer clay untuk membuat karya dan hanya berkarya dengan menggunakan kertas sebagai media seni dua dimensi. Tujuan dari penelitian ini adalah untuk mengetahui dan mendeskripsikan proses, hasil dan respon anak sanggar terhadap pembuatan patung polymer clay karakter Among Us. Menggunakan metode penelitian kualitatif dalam pengumpulan data menggunakan teknik observasi, wawancara dan dokumentasi. Analisis dan validasi data menggunakan triagulasi data terkait pembuatan patung polymer clay karakter Among Us untuk anak di Sanggar Seni Devina Desa Damarsih Buduran Sidoarjo. Kegiatan dalam penelitian ini antara lain menyiapkan sarana prasarana, alat, bahan, menyusun perangkat pembelajaran contoh kreasi patung Among Us. pemberian contoh kreasi patung Among Us, pemberian materi, pengenalan bahan, perancangan karakter Among Us, pembuatan patung karakter Among Us, dan finishing patung karakter Among Us. Persentase hasil karya anak sanggar berdasarkan kriteria penilaian gagasan, bentuk, komposisi warna, kerapian dan kesesuaian diketahui bahwa mulai dari pelaksanaan kreatif hingga penciptaan patung polymer clay karakter Among Us di sanggar seni Devina, diperoleh hasil yang baik dan kegiatan cukup berhasil.
Kata Kunci: Sanggar seni, Patung, Polymer clay, Among Us, Anak sanggar.
Result by observations and interviews with the management and students of Devina studio, information was obtained thatthe Devina studio students had never making three dimensions art, never used polymer clay to create work just only created art by using paper as two dimensional art. The aim this research is to find out and describe the process, results and responses of studio students to creation polymer clay Among Us statues character. Using qualitative research methods in collecting data using observation, interviews and documentation techniques. Data analysis and validation using data triagulation related to the creation of polymer clay Among Us statues character for Devina Art Studio students, Damarsih Buduran Village, Sidoarjo. The activities in this research include preparing infrastructure, tools, materials, compiling learning tools for examples of Among Us statue creations. providing examples of Among Us statue creations, providing materials, introduction to materials, designing Among Us characters, making Among Us statues, and finishing Among Us character statues. The studio students' percentage work based by criteria for assessing ideas, shape, color composition, neatness and suitability, it was found that from the creative implementation to creation polymer clay Among Us statues character at the Devina art studio, it was quite successful.
Keywords: Art studio, Sculpture, Polymer clay, Among Us, Studio students.