Pengembangan Media E-Book Interaktif Pada Materi Protista Untuk Meningkatkan Hasil Belajar Siswa Kelas X SMA
The Development of Interactive E-Book Media on Protist Topic to Improve Learning Outcomes for 10th Grade of Senior High School
Kondisi pembelajaran selama pandemi yang berubah-ubah membuat siswa mengalami penurunan prestasi belajar dan mengalami kesulitan dalam menyerap materi baru. Langkah anjuran pemerintah dalam menanggulangi situasi proses belajar ini yakni dengan menyampaikan pembelajaran berbasis media internet dan teknologi. Oleh karena itu, kebutuhan media e-book interaktif sebagai wujud penggabungan media dalam bentuk internet dan teknologi sangat diperlukan. Tujuan penelitian ini yaitu menghasilkan media e-book interaktif pada materi protista untuk meningkatkan hasil belajar siswa kelas X SMA yang valid, efektif, dan praktis. Penelitian ini merupakan penelitian pengembangan yang mengacu pada model ADDIE (Analysis, Design, Development, Implementation, dan Evaluation). Parameter yang diukur adalah validitas media e-book interaktif dinilai berdasarkan aspek penyajian, isi, dan bahasa oleh ahli media, ahli materi, dan satu guru biologi, keefektifan media e-book interaktif diperoleh dari hasil pretest dan posttest yang dianalisis dengan menggunakan N-gain, dan kepraktisan media e-book interaktif diperoleh dari respon dua puluh siswa kelas X IPA SMA Muhammadiyah 10 Gresik. Data yang diperoleh dianalisis secara deskriptif kuantitatif. Hasil dari penelitian ini menunjukkan media e-book interaktif memperoleh persentase rata-rata skor validitas sebesar 94,93% dengan kategori sangat valid. Hasil keefektifan media e-book interaktif memperoleh rata-rata N-gain sebesar 59 yang termasuk kategori sedang dengan interpretasi cukup efektif. Hasil kepraktisan media e-book interaktif memperoleh rata-rata persentase respon positif sebesar 84,83% dengan kategori praktis. Berdasarkan data tersebut, maka dapat disimpulkan bahwa media e-book interaktif pada materi protista untuk meningkatkan hasil belajar kelas X SMA dinyatakan sangat valid, cukup efektif, dan praktis. Penelitian ini menunjukkan media e-book interaktif memberikan dampak signifikan terhadap hasil belajar.
Kata Kunci: Media, E-book interaktif, Protista, hasil belajar
Transformation in learning conditions during the pandemics makes students experience decreased learning achievement and difficulty absorbing new material. The government’s preventive efforts in tackling the learning process are by providing internet-based and technology-based learning. Therefore, interactive e-book media as a form of merging media in the form of the internet and technology is essential. This research aims to produce an interactive e-book media on protist topic to improve learning outcomes for 10th grade of senior high school that are valid, effective, and practical. This research is development research that refers to the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The parameters measured were the validity of the interactive e-book media which was assessed based on the presentation, content, and language aspects by expert lecturers and biology teachers. The effectiveness of the interactive e-book media was obtained from the pretest and the posttest was analyzed using N-gain. The practicality of the interactive e-book media was obtained from the responses of twenty students in 10th grade of SMA Muhammadiyah 10 Gresik. The data obtained were analyzed descriptively quantitatively. The result showed that the interactive e-book media has an average percentage of validity score of 94.93%, with a very valid category. The effectiveness of the interactive e-book media obtained an average N-gain of 59, which is included in the medium category with a pretty effective interpretation. The practicality of the interactive e-book media obtained an average of percentage positive responses of 84.83% in the practical category. Based on these data, it could be concluded that the interactive e-book media on protist topic to improve learning outcomes for 10th grade of senior high school is very valid, pretty effective, and practical. This research showed that interactive e-book media gives significant impact on learning outcomes.
Keywords: media, interactive E-book, Protist, learning outcomes