DEVELOPMENT OF STALA MEDIA FOR PANCASILA MATERIAL IN ELEMENTARY SCHOOLS
Penelitian ini bertujuan mengembangkan media STALA (Kuis Pengetahuan Pancasila) untuk materi Pancasila di Sekolah Dasar yang valid dan efektif. Kebaruan penelitian ini terletak pada integrasi kuis edukatif dan aktivitas unplugged coding ke dalam papan permainan. Papan dirancang agar menghasilkan satu rute yang valid sehingga dapat meningkatkan kemampuan berpikir komputasional siswa. Penelitian menggunakan metode Research and Development (R&D) dengan model pengembangan ADDIE (Analysis, Design, Development, Implementation, Evaluation). Subjek uji coba penelitian yakni 18 siswa kelas IV-C SDN Lidah Kulon I, ahli media, dan ahli materi. Teknik pengumpulan data yakni angket dan tes, data dianalisis menggunakan analisis kuantitatif dan kualitatif.
Hasil penelitian menunjukkan bahwa media STALA dinyatakan sangat valid dengan persentase validasi materi sebesar 90%, validasi media sebesar 93,75%, validasi instrumen pretest sebesar 92,5% dan posttest sebesar 95%. Hasil uji keefektifan menunjukkan bahwa rata-rata nilai siswa meningkat dari 61,67 pada pretest menjadi 82,78 pada posttest. Hasil uji N-Gain sebesar 0,50, berdasarkan interpretasi N-Gain rentang 0,30 ≤ g < 0,70 termasuk dalam kategori sedang.
Hasil N-Gain menunjukkan bahwa pengembangan media mampu meningkatkan hasil belajar materi Pancasila. Media STALA dinyatakan valid dan efektif digunakan dalam pembelajaran Pendidikan Pancasia di sekolah dasar. Disarankan kepada guru untuk mempersiapkan media STALA beserta prosedurnya sebelum pembelajaran serta kepada peneliti selanjutnya untuk mengembangkan media serupa pada materi dan jenjang pendidikan yang berbeda.
Kata kunci: media pembelajaran, STALA, Pancasila, sekolah dasar, ADDIE.
This study aims to develop a valid and effective STALA (Pancasila Knowledge Quiz) media for Pancasila learning in elementary schools. The novelty of this research lies in the integration of educational quizzes and unplugged coding activities into a game board. The board is designed to generate a valid route to improve students computational thinking skills. The study employed a Research and Development (R&D) method with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The subjects of the research trial were 18 grade IV-C students of SDN Lidah Kulon I, media experts, and material experts. Data collection techniques included questionnaires and tests, data is analyzed using quantitative and qualitative analysis.
The results showed that the STALA media was highly valid, with material validation rates of 90%, media validation rates of 93.75%, instrument validation rates of 92.5% in the pretest, and posttest rates of 95%. The effectiveness test results showed that the average student score increased from 61.67 in the pretest to 82.78 in the posttest. The N-Gain test result was 0.50, based on the interpretation of an N-Gain range of 0.30 ≤ g < 0.70, it falls into the moderate category.
The N-Gain results indicate that the media development can improve learning outcomes for Pancasila. The STALA media is considered valid and effective for use in Pancasila Education learning in elementary schools. Teachers are advised to prepare the STALA media and its procedures before teaching, and future researchers are advised to develop similar media for different materials and educational levels.
Keywords: learning media, STALA, Pancasila, elementary school, ADDIE.