Peneliti mendapatkan hasil belajar IPS kelas IV Tema 9 Subtema 2 tahun ajaran 2022/2023 yang memuat kompetensi sumber daya alam yang tidak mencapai kriteria ketuntasan minimal (KKM) yang ditentukan. Sejumlah 30 siswa memperoleh nilai rata-rata 60 dari 100. Sebanyak 80,85% dari total siswa belum mencapai KKM yang ditentukan, yaitu 75. Penelitian ini bertujuan untuk mengembangkan sekaligus menguji kevalidan, kepraktisan, dan keefektifan media pembelajaran interaktif ”NARES” berbasis Google Sites pada materi Indonesia kaya raya siswa kelas V sekolah dasar. Penelitian ini menggunakan metode Research and Development (R&D) dengan model ADDIE. Subjek penelitian, yaitu 29 siswa kelas V-D SDN Kepanjen 2 Jombang. Instrumen pengumpulan data berupa lembar validasi, angket, dan tes. Teknik analisis data yang digunakan adalah analisis kevalidan, analisis kepraktisan, dan analisis keefektifan. Hasil penelitian menunjukkan kevalidan dari ahli media sebesar 90% dan ahli materi 96% dengan kategori sangat valid. Kepraktisan dari angket respon siswa sebesar 84,82% dengan kategori sangat praktis. Keefektifan berdasarkan hasil pretest-posttest dari segi ketuntasan belajar sebesar 93,10% kategori sangat baik serta peningkatan belajar melalui N-Gain sebesar 0,76 dengan kategori tinggi. Berdasarkan hasil penelitian menunjukkan bahwa media pembelajaran interaktif ”NARES” berbasis Google Sites sangat layak untuk digunakan dalam pembelajaran.
Kata kunci: pengembangan, media pembelajaran interaktif, Google Sites
Researchers obtained the results of class IV social studies learning Theme 9 Subtheme 2 of the 2022/2023 academic year which contains natural resource competencies that do not reach the specified minimum completeness criteria (KKM). A total of 30 students obtained an average score of 60 out of 100. As many as 80.85% of the total students have not reached the specified KKM, which is 75. The use of learning media that is still monotonous and the difficulty of teachers in finding learning variations are the most important problems. In addition, students' difficulties in finding learning resources are also problems to be solved. This study aims to develop and test the validity, practicality, and effectiveness of the interactive learning media "NARES" based on Google Sites on rich Indonesian material for V grade elementary school. This study uses the Research and Development (R&D) method with the ADDIE model. The research subjects of the study were 29 students of fifth D grade of SDN Kepanjen 2 Jombang. Data collection instruments in the form of validation sheets, questionnaires, and tests. The data analysis techniques used are validity analysis, practicality analysis, and effectiveness analysis. The result showed validity from media experts of 90% and material experts of 96% with very valid category. The practicality of the study response questionnaire was 84,82% with very practical category. Effectiveness based on pretest-posttest results in terms of learning completeness of 93,10% with very good category and learning improvement through N-Gain of 0,76 with high category. It can be concluded that the are development of interactive learning media "NARES" based on google site feasible for use in the learning.
Keyword: development, interactive learning media, Google Sites