Meningkatkan Kemampuan Motorik Kasar Anak Melalui Permainan Tradisional Lompat Tali Di KB Hidayah Desa Sirapan
Improving Children's Gross Motor Skills Through Traditional Jump Rope Games at KB Hidayah Sirapan Village
Penelitian ini dilatarbelakangi oleh rendahnya kemampuan motorik kasar anak di KB Hidayah Desa Sirapan, di mana hasil pengamatan awal menunjukkan bahwa 77% anak masih kesulitan menjaga keseimbangan dan ragu-ragu saat melompat. Penelitian ini bertujuan untuk mendeskripsikan aktivitas guru, aktivitas anak, dan peningkatan kemampuan motorik kasar anak melalui permainan tradisional lompat tali.
Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus, mencakup tahap perencanaan, pelaksanaan, observasi, dan refleksi. Subjek penelitian berjumlah 13 anak yang terdiri dari 10 perempuan dan 3 laki-laki. Teknik pengumpulan data dilakukan melalui observasi dan dokumentasi.
Hasil penelitian menunjukkan adanya peningkatan yang signifikan pada setiap aspek yang diamati. Aktivitas guru meningkat dari rata-rata 64% pada Siklus I menjadi 84% pada Siklus II. Aktivitas anak meningkat dari rata-rata 67% pada Siklus I menjadi 86% pada Siklus II. Kemampuan motorik kasar anak mengalami peningkatan drastis dari tahap prasiklus sebesar 34%, meningkat menjadi 67% pada Siklus I, dan mencapai 81% pada Siklus II. Dengan demikian, dapat disimpulkan bahwa permainan tradisional lompat tali efektif dalam meningkatkan kemampuan motorik kasar anak usia dini di KB Hidayah Desa Sirapan.
Kata Kunci: Motorik Kasar, Permainan Tradisional, Lompat Tali, Anak Usia Dini.
Improving Children's Gross Motor Skills Through Traditional Jump Rope Games at KB Hidayah Sirapan Village.
This research is motivated by the low gross motor skills of children at KB Hidayah Sirapan Village, where initial observations showed that 77% of children still had difficulty maintaining balance and were hesitant when jumping. This study aims to describe teacher activities, child activities, and the improvement of children's gross motor skills through traditional jump rope games.
The research method used is Classroom Action Research (CAR) conducted in two cycles, covering the stages of planning, implementation, observation, and reflection. The research subjects were 13 children consisting of 10 girls and 3 boys. Data collection techniques were carried out through observation and documentation.
The results showed a significant improvement in every observed aspect. Teacher activities increased from an average of 64% in Cycle I to 84% in Cycle II. Child activities increased from an average of 67% in Cycle I to 86% in Cycle II. Children's gross motor skills experienced a drastic increase from the pre-cycle stage of 34%, increasing to 67% in Cycle I, and reaching 81% in Cycle II. Thus, it can be concluded that traditional jump rope games are effective in improving the gross motor skills of early childhood at KB Hidayah Sirapan Village.
Keywords: Gross Motor, Traditional Games, Jump Rope, Early Childhood.