PENGEMBANGAN MEDIA PEMBELAJARAN AUDIO VISUAL COREL DRAW UNTUK SISWA KELAS XI DKV SMK NEGERI 1 TROWULAN
DEVELOPMENT OF COREL DRAW AUDIO VISUAL LEARNING MEDIA FOR STUDENTS OF CLASS XI DKV SMK NEGERI 1 TROWULAN
Abstrak
Penelitian menggunakan jenis penelitian pengembangan yang bertujuan untuk: (1) Menciptakan media pembeajaran baru pada mata pelajaran komputer grafis untuk. (2) Mengetahui skala kelayakan media pembelajaran berbasis baru pada mata pelajaran komputer grafis. Metode pada penelitian menggunakan metode peneitian riset dan pengembangan, pengembangan yang dilakukan menghasilkan produk berupa media pembelajaran yang berbasis audio visual. Prosedur pengembangan mempunyai beberapa tahapan yang wajib dilalui antara lain: (1) studi pendahuluan yang terdiri dari studi literatur dan juga lapangan. (2) pengembangan draft desain yang dibagi 3 diantaranya : menyusun modul, membuat naskah serta mempersiapkan narasi, proses recording visual dan proses edit video. Kemudian proses validasi dilakukan oleh pakar materi, pakar media, mahasiswa sebagai reviewer dan siswa sebagai subjek untuk memperhitungkan kelayakan media pembelajaran yang telah dikembangkan. (3) Evalusai proses pengembangan model final dari media pembelajaran berbasis audio visual pada mata pelajaran komputer grafis. Hasil penilaian kelayakan media pembelajaran baru untuk standar kompetensi mata pelajara komputer grafis, penilaian ahli materi presentase kelayakan yang diberikan sebesar 76,79% termasuk kategori sangat layak, penilaian ahli media presentase kelayakan yang dibekiran sebesar 72,22% termasuk kategori layak, penilaian FGD presentase kelayakan sebesar 84,33% termasuk kategori sangat layak, penilaian hasil uji coba pada siswa memeroleh presentase kelayakan 80,17% termasuk kategori sangat layak.
Kata Kunci : media, pembelajaran, audio visual, gambar vektor, tutorial.
Abstract
This research was development research that aimed to: (1) create new learning media on Computer Graphics subject; (2) Know the scale of the feasibility of new learning media on Computer Graphics subject. This study used the research and development method, in which the development carried out to produce the product in the form of audiovisual learning media. The development procedure had several stages that had to be passed, which were: (1) Preliminary study stage that consisted of literature and field studies. (2) Development stage in making the draft model design that was divided into 3 parts: preparing the material, making the scripts and preparing the narration, and visual recording process and video editing. Then, validation by material experts, media experts, university students as the reviewers, and high school students as the test subjects assessed the feasibility of learning media that had been developed. (3) The evaluation stage was the process of developing the final model of audio visual-based learning media on Computer Graphics subject. The result that obtained from the research showed that the feasibility assessment result on audiovisual-based learning media for competency standard of computer graphic subject, based on material expert judgment, the percentage of eligibility given was 76.79% including the very feasible category. Then, based on the assessment of media experts, the feasibility percentage given was 72.22% included in the feasible category, the assessment of the reviewer feasibility percentage of learning media was 84.33% including the very feasible category, and the assessment of the results of the trials on students obtained a percentage of eligibility of 80.17% including the very feasible category.
Keywords: media, learning, audiovisual, vector drawing, tutorial.