Pengembangan Panduan Self-Disclosure Bermedia Video Animasi Untuk Interaksi Sosial Tunarungu
Penelitian ini memiliki tujuan untuk menguji kelayakan pengembangan panduan Self-Disclosure bermedia Video Animasi yang layak untuk interaksi sosial anak tunarungu dengan melakukan SelfDisclosure atau keterbukaan diri. Metode Penelitian pengembangan ini menerapkan model 4D, namun yang digunakan hanya melalui 3 tahapan, yakni define, design, dan develop. Data hasil penilaian diperoleh dari validasi dari ahli media, ahli Pendidikan Luar Biasa dan Uji coba pengguna pada guru dengan menggunakan instrumen penilaian angket tertutup.Hasil data yang diperoleh secara Deskriptif kuantitatif. Data kuantitatif diperoleh dari hasil angket mencakup angka untuk dilakukan analisis data dengan menggunakan Teknik analisis dengan rumus Skala Likert. Skala penilaian menunjukkan tingkat kelayakan produk.Hasil validasi ahli media buku panduan menunjukkan persentase 83,35 %, validasi ahli materi memperlihatkan persentase 83,25%, untuk media video animasi menunjukkan persentase 81,25%, validasi ahli materi menunjukkan persentase 81,25%. Diperoleh data Validasi hasil Uji Pengguna validasi ahli materi menunjukkan persentase 87,3%. Dapat disimpulkan bahwa penggunaan produk pengembangan panduan video animasi Self-Disclosure tunarungu layak digunakan sebagai sarana oleh guru dalam menunjang kegiatan interaksi sosial siswa tunarungu.
This study in to test the feasibility of developing a self-disclosure guide with animated video media that is appropriate for social interaction with deaf children by doing self-disclosure or self-disclosure. This research development method applies a 4D model, but only uses 3 stages, namely define, design, and develop. The data from the assessment results were obtained from validation from media experts, special education experts and user trials on teachers using a closed questionnaire assessment instrument. The results of the data obtained were descriptive quantitative. Quantitative data obtained from the results of the questionnaire includes numbers for data analysis using analytical techniques with the Likert Scale formula. The rating scale shows the level of product feasibility. The results of the expert validation of the guidebook media show a percentage of 83.35%, material expert validation shows a percentage of 83.25%, for animation video media shows a percentage of 81.25%, material expert validation shows a percentage of 81.25% . The validation data obtained from the user test results of material expert validation showed a percentage of 87.3%. It can be concluded that the use of the self-disclosure animated video guide product development of the deaf is appropriate to be used as a means by teachers in supporting the social interaction activities of deaf students.