Penelitian ini bertujuan untuk menghasilkan produk yang layak berupa Media Pembelajaran Interaktif Berbasis CAI (Computer Assisted Instruction) Pada Mata Pelajaran Penerapan Rangkaian Elektronika Kelas XI TAV di SMK Negeri 2 Surabaya. Kriteria kelayakan tersebut ditinjau dari aspek validasi, kepraktisan, dan efektifitas.
Pengembangan produk pada penelitian ini menggunakan tahapan ADDIE (Analysis -Design -Development -Implement -Evaluate). Desain penelitian ini menggunakan uji One Shot Case Study. Uji coba media pembelajaran interaktif berbasis CAI dilakukan kepada 30 siswa kelas XI TAV di SMKN 2 Surabaya. Instrument yang digunakan adalah lembar validasi media CAI, angket kepraktisan, serta lembar penilain siswa.
Hasil penelitian menunjukkan produk yang dikembangkan layak digunakan. Hal ini dibuktikan dengan tingkat kevalidan produk Media Pembelajaran Interaktif Berbasis CAI berdasarkan analisis penilaian validator mendapat persentase sebesar 92,33% (sangat valid). Untuk tingkat kepraktisan ditinjau dari analisis angket respon siswa mendapatkan persentase sebesar 82,97% (praktis). Untuk tingkat efektifitas yang ditinjau dari ketercapaian hasil belajar siswa menunjukkan bahwa rata-rata hasil belajar telah melebihi (KKM=75) yaitu sebesar 84,05. Dari hasil analisis SPSS didapatkan nilai thitung sebesar 8,627 dengan df=29 dan memperoleh signifikansi 0,000. Sehingga nilai rata-rata hasil belajar siswa melebihi dari nilai KKM dan dapat dikatakan efektif.
Kata kunci : Media Pembelajaran CAI, Trainer Sensor & Transduser, Validitas, Kepraktisan, Efektifitas.
This study aims to produce a viable product in the form of Interactive Learning Media Based on CAI (Computer Assisted Instruction) in the Subject of Application of TAV Class XI Electronic Circuits at Surabaya State Vocational High School 2. The eligibility criteria are reviewed from the aspects of validation, practicality, and effectiveness.
Product development in this study uses the ADDIE (Analysis-Design -Development -Evaluate Implementation). The design of this study uses the One Shot Case Study test. CAI-based interactive learning media trials were conducted on 30 students in TAV class XI at Surabaya Vocational High School 2. The instruments used were CAI media validation sheets, practicality questionnaires, and student assessment sheets.
The results of the study show that the products developed are suitable for use. This is evidenced by the level of validity of CAI-based Interactive Learning Media products based on the assessment of validator analysis, which gets a percentage of 92.33% (very valid). For the practicality level viewed from the response questionnaire analysis students get a percentage of 82.97% (practical). For the level of effectiveness that is seen from the achievement of student learning outcomes shows that the average learning outcomes have exceeded (KKM = 75) which is equal to 84.05. From the results of the SPSS analysis, the value of tcount was 8.627 with df = 29 and obtained a significance of 0,000. So that the average value of student learning outcomes exceeds the KKM value and can be said to be effective.
Keywords: CAI Learning Media, Trainer Sensor & Transducer, Validity, Practicality, Effectiveness.