This
research is a development research that aims to produce learning media for
Painting Technology textbooks with Electronic-based innovations that meet the
appropriate criteria and can facilitate students in the Painting Technology
course at the Department of Mechanical Engineering, Faculty of Engineering,
Unesa in carrying out effective and efficient learning activities.
This
development procedure uses the ADDIE development model with five (5) stages as
follows: (1) analysis (analyze), (2) design (design), (3) development
(development), (4) implementation (implementation), and ( 5) evaluation
(evaluation). Collecting data on the feasibility of learning media using a
questionnaire, while collecting data on effectiveness using a pretest and
posttest. This media development activity involves material experts, linguists,
design experts and student responses to get learning assessments.
The
level of validity of textbooks has an average percentage of 95% of textbooks,
so it is categorized as very good. Student learning outcomes are increasing and
more optimal after using the textbook. As well as student learning outcomes in
the painting technology course after participating in learning using the
Painting Technology textbook there was an average increase of 89% from the
three aspects, namely the display aspect, the material presentation aspect and
the benefit aspect.
Keywords:
Textbook Innovation, Electronic Media,
Painting Technology