IMPLEMENTASI MODEL PROBLEM BASED LEARNING BERBANTUAN BUKU AUGMENTED REALITY UNTUK MENINGKATKAN KETERAMPILAN PEMECAHAN MASALAH PESERTA DIDIK
IMPLEMENTATION OF PROBLEM BASED LEARNING MODELS ASSISTED BY AUGMENTED REALITY BOOKS TO IMPROVE STUDENTS' PROBLEM-SOLVING SKILLS
Penelitian ini bertujuan untuk mendeskripsikan hasil keterlaksanaan, peningkatan dan respon peserta didik terhadap implementasi model PBL berbantuan buku AR untuk meningkatkan keterampilan pemecahan masalah. Jenis penelitian ini menggunakan deskriptif kuantitatif dengan metode penelitian true experimental. Subjek penelitian ini dari kelas XI MIPA di SMAN 16 Surabaya tahun ajaran 2023-2024. Pemilihan subjek penelitian ini menggunakan randomized Kontrol-group pre-test and post-test design. Penelitian ini terbagi menjadi 3 model kelas, yaitu kelas eksperimen 1, kelas eksperimen 2 dan kelas kontrol. Penelitian ini menggunakan metode observasi, tes dan angket. Data hasil penelitian ini diolah melalui lembar observasi keterlaksanaan pembelajaran, uji prasyarat berupa uji normalitas dan uji homogenitas yang dilanjutkan menggunakan uji beda wilcoxon signed rank test dan uji N-gain dengan effect size serta lembar angket respon peserta didik. Berdasarkan hasil penelitian yang telah dilakukan dapat disimpulkan bahwa keterlaksanaan model pembelajaran PBL berbantuan buku AR untuk meningkatkan keterampilan pemecahan masalah peserta didik berada pada kategori sangat baik. Peningkatan keterampilan pemecahan masalah melalui implementasi model PBL berbantuan buku AR berada pada kategori tinggi. Respon peserta didik pada implementasi model PBL berbantuan buku AR dinilai berfungsi sebagai inovasi dalam pembelajaran sehingga memperoleh respon positif.
Kata Kunci: Model Problem Based Learning, Keterampilan Pemecahan Masalah, Augmented Reality.
This study aims to describe the results of implementation, improvement and student response to the implementation of the AR book-assisted PBL model to improve problem-solving skills. This type of research uses quantitative descriptive with true experimental research methods. The subjects of this study are from class XI MIPA at SMAN 16 Surabaya for the 2023-2024 academic year. The selection of subjects of this study used randomized control-group pre-test and post-test design. This research is divided into 3 class models, namely experimental class 1, experimental class 2 and control class. This research uses observation, test and questionnaire methods. The data from this study were processed through observation sheets on the implementation of learning, prerequisite tests in the form of normality tests and homogeneity tests which were continued using different Wilcoxon signed rank tests and N-gain tests with effect sizes and student response questionnaire sheets. Based on the results of the research that has been done, it can be concluded that the implementation of the PBL learning model assisted by AR books to improve students' problem-solving skills is in the very good category. The improvement of problem-solving skills through the implementation of AR book-assisted PBL models is in the high category. The response of students to the implementation of the PBL model assisted by AR books is considered to function as an innovation in learning so as to get a positive response.
Keyword: Model Problem Based Learning, Problem Solving Skills, Augmented Reality.