Development of Interactive Learning Media on Financial Services Authority Material to Improve Learning Outcomes for Class X-4 Students at Hang Tuah 4 High School Surabaya.
Penelitian ini dilakukan berdasarkan permasalahan terbatasnya materi yang ada dimuat pada buku pegangan siswa menyebabkan peserta didik kurang memahami materi dan mengakibatkan rendahnya hasil belajar. Dari permasalahan peneliti mengembangkan media pembelajaran interaktif yang mampu membantu peserta didik untuk memahami materi lebih lanjut dan meningkatkan hasil belajar peserta didik. Tujuan penelitian ini untuk mengetahui kelayakan, efektifitas, kepraktisan, respon peserta didik serta hasil belajar setelah menggunakan media pembelajaran interaktif. Penelitian pengembangan ini menggunakan jenis penelitian yakni Research and Development (R&D) serta model penelitian 4D. Hasil validasi penelitian ini memperoleh simpulan sangat layak dengan rata-rata sebesar 85%. Peserta didik menghasilkan respon positif dengan hasil 95% dan memicu terjadinya peningkatan hasil belajar dengan rata-rata Gain Score 0,6 dengan ketuntasan klasikal posttest 85%. Maka, dapat disimpulkan bahwa media pembelajaran interaktif ini dapat mempermudah pemahaman peserta didik melalui media yang layak dengan respons positif dan mampu meningkatkan hasil belajar.
Kata Kunci: Pengembangan, Media, Pembelajaran, Interaktif.
This research was conducted based on the problem of limited material contained in the student handbook, causing students to lack understanding of the material and resulting in low learning outcomes. Based on the problem, researchers developed interactive learning media that is able to help students understand the material further and improve student learning outcomes. The aim of this research is to determine the feasibility, effectiveness, practicality, student responses and learning outcomes after using interactive learning media. This development research uses research types, namely Research and Development (R&D) and the 4D research model. The validation results of this research obtained very feasible conclusions with an average of 85%. Students produced a positive response with a result of 95% and this led to an increase in learning outcomes with an average Gain Score of 0.6 with posttest classical completeness of 85%. So, it can be concluded that this interactive learning media can facilitate students' understanding through appropriate media with positive responses and is able to improve learning outcomes.
Keywords: Development, Media, Learning, Interactive