PENGEMBANGAN MEDIA GOTAKUR (ALGORITMA TAMBAH KURANG) BERBASIS ANDROID UNTUK KELAS II SEKOLAH DASAR
THE DEVELOPEMENT OF ANDROID-BASED MEDIA GOTAKUR (ALGORITMA TAMBAH KURANG) FOR 2ND GRADE ELEMENTARY SCHOOL
Penelitian sebelumnya menyatakan bahwa kesulitan belajar matematika materi penjumlahan dan pengurangan disebabkan oleh kesalahan terapan, kesalahan memahami masalah, dan kesalahan memahami nilai tempat, untuk membantu menemukan solusi dari permasalahan tersebut peneliti melakukan penelitian dengan mengembangkan media pembelajaran Gotakur (Algoritma Tambah Kurang). Dikarenakan pandemi Covid-19 yang menyebabkan kegiatan belajar mengajar dilakukan secara daring maka media dikembangkan berbasis android untuk kelas II sekolah dasar. Penelitian ini bertujuan untuk: (1) Mendeskripsikan proses pengembangan Gotakur berbasis android untuk kelas II sekolah dasar materi penjumlahan dan pengurangan; (2) Mendeskripsikan kelayakan media Gotakur berbasis android untuk kelas II sekolah dasar. Penelitian pengembangan ini menerapkan model ADDIE (Analysis, Design, Development, Implementation, dan Evaluation). Hasil proses uji validasi materi mendapatkan persentase sebesar 89,2% dan validasi media mendapatkan hasil persentase sebesar 90,3%. Uji coba media dilakukan pada peserta didik kelas II SDN Gilang Sidoarjo memperoleh hasil kuesioner dengan persentase sebesar 95%. Dengan demikian dapat disimpulkan bahwa media Gotakur sangat layak digunakan untuk pembelajaran materi penjumlahan dan pengurangan di sekolah dasar.
Kata Kunci: Penjumlahan dan pengurangan, android, media pembelajaran Gotakur.
A research found that the difficulties of learning mathematics in addition and subtraction material caused by errors in applying formula, errors in understanding the problem, and errors in understanding the number place value, in order to solve the problems, writers conduct Gotakur (Addition and Subtraction Algorithm) as learning media. Due to the Covid-19 pandemic which caused teaching and learning activities to be carried out online, the media was developed based on android for 2nd grade elementary schools. This research aims to: (1) Define the development process of Gotakur (android based) for 2nd grade in elementary school; (2) Defines the validity of Gotakur (android based) for 2nd grade in elementary schools. This research applies the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The result of the material validation test obtained a percentage of 89.2% and the media validation obtained a percentage of 90.3%. At the implementation stage, Gotakur trial was carried out by 2nd grade students of SDN Gilang I Sidoarjo obtained a questionnaire percentage of 95%. So, the conclusion obtained that Gotakur (android based) as learning media is appropriate to be used for learning addition and subtraction in elementary schools.
Keywords: addition and subtraction, android, Gotakur learning media.