Rancang Bangun Aplikasi Mobile Eduplay
Eduplay Mobile Application Design and Development
Abstrack Program magang di PT. Avolut Global Indonesia menghadapi tantangan berupa penyampaian materi yang tidak terstruktur, sistem penilaian yang masih manual, dan tidak adanya mekanisme monitoring real-time. Penelitian ini merancang dan membangun aplikasi mobile EduPlay sebagai media pembelajaran dan penilaian otomatis bagi mahasiswa magang. Aplikasi dikembangkan menggunakan metode Rapid Application Development (RAD) dengan tahapan Requirements Planning, User Design, Construction, dan Cutover. Stack teknologi yang digunakan meliputi React Native (Expo) untuk antarmuka mobile, PostgreSQL sebagai basis data, dan Supabase sebagai backend-as-a-service. Pengujian dilakukan menggunakan Black Box Testing dengan 10 skenario fungsional. Seluruh skenario menghasilkan status Berhasil, mencakup autentikasi pengguna, pengelompokan materi (UI/UX, Programming, Data Analyst), pengerjaan kuis interaktif, serta perhitungan skor otomatis menggunakan rumus Skor = (B/N) x 100. EduPlay terbukti meningkatkan efektivitas evaluasi program magang melalui penilaian yang konsisten, transparan, dan terstruktur.
Kata Kunci— Aplikasi Mobile, EduPlay, Rapid Application Development, Black Box Testing, Penilaian Otomatis, Magang, React Native, Supabase.
Abstrack - The internship program at PT. Avolut Global Indonesia faces challenges such as unstructured material delivery, a manual assessment system, and the lack of a real-time monitoring mechanism. This study designed and developed the EduPlay mobile application as a learning tool and automated assessment tool for interns. The application was developed using the Rapid Application Development (RAD) method, with stages including Requirements Planning, User Design, Construction, and Cutover. The technology stack used included React Native (Expo) for the mobile interface, PostgreSQL as the database, and Supabase as the backend-as-a-service. Testing was conducted using Black Box Testing with 10 functional scenarios. All scenarios resulted in a Success status, including user authentication, material grouping (UI/UX, Programming, Data Analyst), interactive quizzes, and automatic scoring using the formula Score = (B/N) x 100. EduPlay has been proven to improve the effectiveness of internship program evaluation through consistent, transparent, and structured assessment.
Keywords—Mobile Application, EduPlay, Rapid Application Development, Black Box Testing, Automated Assessment, Internship, React Native, Supabase.